Combat Activities

Marshal in Charge

Duke Jean-Paul de Sens
jeanpauldesens@gmail.com

Armored / Chivalric Combat

40th year Ruby Challenge
Will you accept the 40th year Ruby Challenge? This is a round robin tournament, open to the first 41 people who sign up. This means everyone has 40 fights. Each fight will be to one point and will last three minutes before the next fight starts. This will be a grueling challenge and everyone who enters and finished will receive a commemorative token. The winner of the tournament will be the fighter with the most points. Start conditioning now!
William Marshal Tournament
This high persona tournament will be fought in the 12th Century style of melee honoring William Marshal. All participating combatants must conform to the weapon and Armour Standards of the tournament outlined below. The tournament will consist of three rounds of melee 15 minutes each with 5 minute break between to hydrate or settle ransoms. Teams will be chosen at the beginning of the tournament. We will attempt to make the sides even and fair as well as attempt to keep whole units together. Changing sides is permitted.
Rules:
  • No visible plastic, including and not limited to baskets hilts.
  • No visible sneakers or modern Footwear.
  • Armour should be from 1000-1250. Surcoats are highly recommended.
  • Middle Eastern and European armor only. No Japanese, Chinese, etc.
  • Closed face helmet may ignore face thrusts.
  • No flamboyant duct tape is allowed (ie. Hello Kitty duct tape).
  • Polearms are six feet and under. Must have a head or a proper profile (Subject to approval). ie. no unpadded polearms.
  • Shields must be painted, heraldry is recommended.
  • Spears, daggers, axes, maces and great swords are welcome. No Madous.
Once a combatant is bested they take a knee and count to 30 (this does not have to be out loud). During this time an opponent may escort the combatant to the resurrection point for Ransom. If not escorted by the time runs out, they are allowed to return to their own resurrection point. There will be two people on either side to record the ransoms. The suggested ransom is between $5 - $20 in value and should be fitting of one’s station. The terms must be agreed upon by both parties.
Eleanor Aquitaine Clause: a member of the gallery can provide Ransom and is encouraged to do so. Especially if you deem the combatant worthy.
Newcomer’s tournament
This year's newcomer’s tournament is going to be big. With the support this year's tournament is getting from the Centurions and Knights this is shaping up to be a really well attended. We are getting donations from many people that want to support our newcomers, so our prize pool is going to be tremendous.
For the fighters we want to make sure they are getting as much fighting in as we can. So we have decided to break the combatants into pools. Each combatant will fight every other person in their pool. After a few pools of various weapon styles, the highest scoring combatants will be placed into a bracketed tournament to choose the victor. Get ready, embrace versatility, and prepare for lots of fun!!
Viking Raid
This event is Based on the Raids of the Norse King Harald Hardrada against the Danish King Sweyn II in the years around 1050. All gear and behavior for this Deed should be chronologically appropriate for the Scandinavians of the Viking Raid era, being portrayed from roughly the 9th to 11th Centuries. Fighters are not required to have a Viking appearance, but are strongly encouraged to do so.
All warriors should bring a minimum of one piece of period appropriate loot to contribute towards the “treasure hoard.” Sides will be determined and each will present their loot to the MIC which will be distributed after the battle. The commanders will disperse the loot won to their warriors as they see fit. Bringing extra loot to be given directly to worthy opponents and assisting marshals, chirugeons, water-bears, etc.. is highly encouraged. Your loot is required for entry into the raid.
The raid will use standard SCA blow acknowledgment, with the following additions:
General:
  • All combatants are considered engaged at all times.
  • Bodily contact and “body checks” are legal but should be of a controlled nature.
  • Opponents knocked to the ground may be “pinned” with a spear by applying firm pressure with the thrusting tip, warriors struck in such a way are dead regardless of armor worn.
  • Becoming unarmed does not render you helpless and no hold will be called. If you do not have a secondary, you may recover a weapon from the field, yield or run.
  • Strikes to the leg will render the fighter incapacitated.
  • Thrusts to the leg will allow the fighter to fight from a kneeling position.
  • Shields may be used passively if slung across the back in a period manner.
  • STRIKING WITH SHIELDS, HAFTS, OR WEAPON GUARDS IS NOT ALLOWED.
  • INTENTIONALLY TRIPPING OPPONENTS IS NOT ALLOWED.
Armoured Areas:
  • Warriors may accept 2 strikes in rapid succession to the top of the helm before death.
  • The top of the helm is considered proof against thrust.
  • Warriors may accept 2 strikes in rapid succession to areas covered by chain maille or lamellar before death.
  • Chain maille or lamellar is considered proof against thrust from single-handed weapons.
  • Chain maille or lamellar is considered proof against thrust from two-handed axes.
  • Chain maille or lamellar is NOT considered proof against thrust from spears.
Dane Axes (two-handed axes):
  • Dane axes only require one strike to kill through helms.
  • Dane axes only require one strike to kill through chain maille or lamellar.
  • Three quickly repeated blows with a Dane ax to a shield destroy the shield, and the opponent must drop the shield. This applies to passively slung shields as well.
Known World Open: Bring Your Own Blam
Bring Your Own Blam to the Knowne World Open. This tourney is open to all chivalric fighters regardless of rank. Sitting Royals are most welcome. Here is the place to win some renown!
The format will be bearpit then double elimination. All fighting will be bring your best weapon style. The fighters will be divided into groups of roughly equal numbers and skill levels. A point will be given for each victory a fighter has earned. The first 16 to earn 25 points will finish the tourney in standard double elimination. Fighters may hold the field indefinitely, however all wounds are retained as long as that fighter holds the field.
Crest Tournament
Bring a creative crest for your helmet for this tournament. The crest must be constructed from foam, paper mache or some other material that can be easily removed/destroyed by a solid shot from a One-Hand Heavy Weapon. It must be attached to the top of your fighting helm using a method that will allow easy removal such as Duct Tape, Strapping Tape, Velcro, etc. No metal rods or anything that will prevent a solid shot from removing the crest are allowed. Crest height is to be a minimum of 7 inches. Combat will consist of a single one-hand weapon per fighter, no shield or off-hand weapon, held in a grand melee. The last crest standing will be named the winner and a winner will also be named for "best" crest.
Pas dela Rouge
A grand Pas d'Armes open to all Armored and Cut & Thrust combatants that wish to participate! Bouts will be challenge style and announced in as grand a form as Combatants may manage. Use of heralds is highly encouraged. Likewise, Combatants and Consorts are encouraged to offer larges to any and all that they find worthy of praise by virtue of their actions. At the end of the Pas, we will gather to enjoy foods and refreshments, tell stories of valor and actions during the Pas and celebrate one Combatant from each combat form, Armoured Combat and Cut & Thrust, to be recognized as Most Valiant of the day.
Read more information about the Pas, including tourney format.

Training for Tournament Fighting

At Ansteorra’s 40th Year Celebration, there will be a new armored fighting activity, Training for Tournament Fighting, on Friday from 2:00PM to 3:00PM. The activity is to provide an opportunity for fighters to experience and train with the best fighters that Ansteorra has to offer, without any hesitation for asking for training. If a member of the chivalry is in the training list, they are ready and available to train.

There will be 3 lists for training.

The first list will have members of the chivalry waiting to give you their “A game”. The fighter would approach the member of the chivalry for 1 pass. After the pass the fighter leaves and can get back in line to fight another if they choose while the member of chivalry remains in the list for the next fighter. The purpose of this list is to give fighters exposure to what they should expect in a tournament and evaluate themselves against that level.

The second list will have members of chivalry and centurions in the list waiting for a fighter to do 3 passes and then discuss the bouts, what worked well and possible ways for improvement. This list will provide fighters the opportunity to receive multiple perspectives about their fighting against multiple different styles.

The third list will be for fighters to have focused 1 on 1 training with a member of the chivalry or centurion, no limit on time or number of passes. This list will be very useful for fighters who want training against a particular style, or weapon form.

Members of the chivalry may move around in whichever list they choose, either to train others or to get training. Centurions may move between the second and 3rd lists for training others, or any list for training. All other fighters may move in and out of any list for training.

Melee Battles

Small Unit Melee, Capture the Flag, Tunnel/Fort Basher Battle, Field Battle, Fort Battle, Pylon Battle or Blood of Heroes -- there are too many to detail them all here! Read the full Battle Plans for all the fun.

Chivalric Combat Conventions

All Chivalric Combat will follow the Combat Conventions of Ansteorra. These conventions are the standards outlined in the SCA Marshal's Handbook and supplemented by the Ansteorra Complete Participants Handbook.

Inspections will be required before participation in any battle, tournament, or other fighting activity at Ansteorra's 40th Year. You must present your authorization card. If you don't have an authorization card, you will not be allowed to participate in combat activities. Combatants will receive a sticker after being inspected. Only one inspection is required for the event. All combatants will be inspected according to the armour standards of their kingdom of authorization. All weapons will be inspected according the weapons standard of Ansteorra, which follow the conventions of the SCA Marshal's Handbook.

Please also read the important Rules of Engagement.

Equestrian

Amicitia Equestrian Challenge
hosted by Mistress Eowyth from Calontir
The Amicitia challenge is a relay race and the pair has to be made of a Calontir & Ansteorran rider, but Amicitias and Feras can fill in for either side.
The pictured challenges will be adjusted based on the equipment available and number of equines and riders. It could possibly be a head-to-head relay race or one team at a time.
[pic of peaceful challenge] [pic of relay race]

Rapier / Cut-and-Thrust Combat

Rose Tournament
We, Roses of Ansteorra, are hosting a grand rapier tournament at Ansteorra's Fortieth Year Celebration! We look forward to seeing the honor, grace, and prowess of any who wish to compete. The tournament starts on Saturday September 21st, at 10 am, and lasts until 2 pm. Even though the tournament is being hosted by the Roses, Rose sponsorship is not required to participate. The format will be posted soon!
League of Ansteorra Black Blade
The League of the Ansteorran Black Blade is a season long series of tournaments. Each tournament is a Single pass single elimination style tournament. the tournaments will be hosted by the league at various events around the kingdom throughout the year. Each tournament will have a "pool" of points. Each fighter that enters the league has a point value assigned to them based on the awards they have received. The point values of each fighter that enters a tournament will be added to the "pool" for said tournament. Each entrant will get a percentage of those points, Percentages increase the farther you go in the tournament with the winner getting the highest. The season will end before Gulf Wars 2020.
The idea behind this league is to encourage both travel and, as always, MORE FIGHTING! Getting more people into tournaments benefits everyone so get your friends to join! We are also looking forward to everyone being able to utilize their fighting data to analyze their trends and progress throughout the year and even across several seasons. This tournament series can work either as a series motivating goals or as a bunch of fun one off tournaments, depending on how you choose to approach it so there is something there for everyone!
Pas dela Rouge
A grand Pas d'Armes open to all Armored and Cut & Thrust combatants that wish to participate! Bouts will be challenge style and announced in as grand a form as Combatants may manage. Use of heralds is highly encouraged. Likewise, Combatants and Consorts are encouraged to offer larges to any and all that they find worthy of praise by virtue of their actions. At the end of the Pas, we will gather to enjoy foods and refreshments, tell stories of valor and actions during the Pas and celebrate one Combatant from each combat form, Armoured Combat and Cut & Thrust, to be recognized as Most Valiant of the day.
Read more information about the Pas, including tourney format.

Siege Activities

Siege Open Shoot
Come see what Siege is all about. (Thursday)
Siege Q&A
Get to know about Siege weaponry in the SCA in this Question and Answer Session. (Thursday)
Siege Timed Shoot
There will be a prize for the winning team. Teams do not need to be siege authorized or wear armor. Kids can participate too! (Thursday)
Siege Authorization Class
come and get authorized for Siege weapons! (Friday)
Siege Rock Catch
Participants must be in armor and catch the rocks before they hit the ground. There will be a prize for the winner. (Friday)
Siege Themed Shoot
A large themed shoot with near and far targets, and multiple rounds. There will be a prize for the winning team. Teams do not need to be siege authorized or wear armor. Kids can participate too! (Saturday)

Thrown Weapons / Archery

KAS - Knives Tourney
Think you're handy with a knife? Come and throw with us in this knife heavy thrown weapons tourney. We will be throwing at multiple distances and at multiple targets with a few surprises thrown in for good measure. If you can make the cut you'll walk away with a full set of 12 inch throwing knives and bragging rights. Sign up will begin 30 minutes before the tourney starts.
KAS - Axe tourney
Always wanted to be an axe murderer? Well, we won't be practicing that here, but you can compete with the best in the kingdom in this axe-centric tourney! Single throw, double throw and long distance are some of the challenges that you can expect on the range. We won't axe you how much you've practiced but, should you cut out the competition you'll take home a full set of throwing axes to show off. Sign up will begin 30 minutes prior to the tourney start.
KAS - Spear tourney
The name of this game is to stick it with a spear. There will be hard and soft targets, a line throw and some good fun in killing your opponent in this spear throw. Bring your own or use the spears provided and see if you can win a full set of spears and be the envy of your peer group. This throw will be a lot of fun and so stick around and see if you can come out on top! Sign up will begin 30 minutes prior to the tourney start.
KAS - 40th Year Champion Throw
This throw will bring it all together with knives, axes and spears in a multi-round, multi-throw tourney. There will be hard and soft targets, multiple distances and multiple styles along with some unique challenges such as the "no stick zone" targets. This tourney is designed to bring out your best and, should you prove worthy, will garner you a full set of knives, axes and spears for your collection. That's right, you can win it all, if you can make it stick. Sign up will begin 30 minutes before the tourney starts.

Archery information coming soon!

Youth Combat

Baroness' Youth Rapier Tournament
All youth rapier fighters are invited to display their skill at the sword. Each combatant should be sponsored by a Baroness (Court or Landed). The current Queen's Hope will be sponsored by Her Majesty. Each combatant shall compete for the honor and favor of the Baronesses. The tournament will be fought in 5 rounds in the following format:
- Pairings Announced
- Combatants present themselves to their opponent's sponsor
- Combatants enter the field to compete
The winner of the tournament will be selected by popular consensus among all the Baronesses present. Her Majesty shall preside over the selection process.
NOTE: Some of our youth may have sponsors that cannot make it. This is understandable. As long as they have a proxy that is acceptable to their sponsor they should be fine. The proxy need not be a Baroness. As long as we have someone their opponents can present themselves to.
Youth Rapier Tavern Brawl
You and your closest friends have spent the day feasting and partying to your hearts (and stomachs) content. Alas, no one has given thought to the check. As the waitress asks "who will pay for this meal" swords are drawn and you must exit the tavern with the goose or risk paying the check...or worse!
Youth Rapier Musical Chairs
15 fighters....14 chairs! When the music stops the one left without a chair must go. As long as the music plays you must fight for your right to...sit!
Noble's Youth Armored Combat Tournament
The Nobles (Both landed and Court) of our great Kingdom (and any visiting Nobles from other Kingdoms) are invited to show their support and encouragement for the future of our society by sponsoring a Youth Armored Combatant in a tournament to display their Honor and Skill! This will be a high ceremony tournament that will give them a special place to shine and an opportunity to champion a Noble who is important to them. We need as much pomp and circumstance as we can muster! Bring your banners for the procession and your cheering section! Conspire with the parents to have your champion wearing your colors or otherwise matching attire! Sweet talk a Herald into helping you write a boastful procession introduction for them!
Due to the fact that there are far more Nobles than there are Youth, we request that Nobles pick only one child each to sponsor. Please contact HL Muireen Cheithernag, the Kingdom Youth Armored Combat Marshal, if you need help with matchmaking!